Feb. 24, 2000 (Japan)
Feb. 20, 2000 (USA)
> Capcom defined this genre when they introduced Resident Evil and Sega refined it when they released Deep Fear for Saturn 1998. As expected, a lot of companies are taking a chance on improving the genre and Jaleco is one of the latest to do so. Their game is titled Carrier and and it follows the military theme found in Deep Fear. Unfortunately for Jaleco, Carrier will have to compete directly with Biohazard ~Code Veronica~ (aka Resident Evil: CV) because it's coming out within days (Japan) and next month in America.
> Basically, you're on an advanced nuclear carrier called the Heimdal which has been lost at sea during a secret weapons testing mission. Now, you'll never guess what happens next... All kinds of stuff is going haywire and it's up to you to find out why. Real-time cut-scenes are included to help move the story along. Not overly original, but definitely cool as the military setting is what really made Deep Fear shine for me.
> You play the part of either Jack Eaglefeather or Jessifer Manning who have been sent in to discover what went wrong. The game employs a "Multicast" system of gameplay that's basically a real-time environment. Time of day, your actions, other character actions and random events all take place in real-time. To top it off, there's a group conducting weird experiments which have unleashed a virus. This virus transforms humans into vicious, ugly, blood thirsty beasts. Obviously, you'll have to do some monster hunting in order to survive.
> As for the graphics... they're presented in high resolution, fully 3D polygonal brilliance that only the Dreamcast could provide. The whole ship will be accessible from the lower decks to the upper ones. As mentioned above, the time of day will change which means you'll notice it graphically as well. Lastly, you'll see blood, aircraft, computers, virus infected monsters and other members of the rescue team along the way.
> Carrier should be highly importable as most horror/adventure games are. The real question is how much reading or speech will impact the gameplay. An American release is coming and actually scheduled for a few days sooner than Japan.