Phantasy Star Online: Episode III
Sega/Shin Force
Phantasy Star Online: Episode III

Sega/Shin Force > Elite Series > Phantasy Star (Series) > Phantasy Star Online: Episode III

Phantasy Star Series Phantasy Star Online: Episode III C.A.R.D. Revolution :: Previews
Shinobi
Previewed
10.19.2003
Publisher
Sega
Developer
Sonic Team
Format
1x MDVD
Origin
Import / Domestic
Available
Nov. 27, 2003
 ¥6,980 
 (Japan)
March 2, 2004
 $49.99
 (USA)
June 11, 2004
 €?
 (EUR)
Exclusive
Yes
Difficulty
Adjustable
Dimensions
3D
View
3rd Person
Genre
Strategy/RPG
MMORPG
Player(s)
1-4 (offline)
1-4 (online)
1-32 (tournament)
Options
Backup
BB Adapter
GBA
Modem
Vibration
Requires
n/a
Importable
70%
10.19.2003
     > Considering how much time I've spent on Phantasy Star Online games, I can't help but think it's the best series I've ever enjoyed.  Once news of another sequel came out, excitement was rampant on Ragol.  Then we found out it would be a card battle game.  Hmmm.  To be quite honest, that was a real let down for me, as I can't think of any other game that compares to PSO's quality action gameplay.  At least if you're looking to import, considering the history of PSO, then you should be Okay.  Even so, I'm counting on Sonic Team to continue their success.

     > Combining the excitement of card collection and deck settings with team-based battle tactics, Phantasy Star Online Episode III: C.A.R.D. Revolution (PSOe3) expands the PSO universe, while offering a new style of strategic combat.  PSOe3 allows users to chat in the lobby about status upgrades and tactics, and interact with both PSOe2 and PSOe3 players.  Once you've assembled your team of Hunters, you can journey to the surface of Ragol to engage in strategic combat using a turn-based card system.  I've played this type of game before and all I can say is, I hope Sonic Team finds a way to speed things up while maintaining our interest.  A tough (not impossible) request, undoubtedly.

     > Taking place after the timeline of previous PSO games, PSOe3 continues the story arc of "The Realm".  The ultimate mission remains the same: become a Hunter and explore the mysteries of the planet Ragol.  Realtime battles are replaced with strategic card battles for both online and offline play.  In a (now) classic Sonic Team tweak, they've decided to make a distinction between EXP earned online and offline.  Also, players can now reach a level of  999 -- I wonder how many lifetimes that will take, LOL.  Multiplayer modes make a return, as well as downloadable quests.  Players are divided into Hunters (friends) and Arks (enemies), based on their lightside/darkside allegiance.  You can collect an enormous number of weapons, gear, and items to create an original deck with your character.  Some cards will be available for trade, while others (like S-rank cards) will not.  The best feature: no additional Hunter's License will be necessary, as your PSOe2 HL will suffice.  Just to be clear, PSOe3 will not be compatible with PSOe2 on Xbox.

First Impression
     > When it's all said and done, it remains to be seen just how this Card Battle system compares to other strategy/RPGs.  For that matter, can this game keep the current Ragol population happy with such a drastic change in gameplay?  I'm keeping my hopes up, and I plan to purchase the import release in November.
Potential
Overall: 9
~ Shinobi ~

Screenshots



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