Shin Force | Sega CD Review

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Shin Force ~ Sega CD ~
After Burner III
Shinobi
Reviewed
07.25.1999
Publisher
Sega
Developer
CRI
Format
1x CD
Origin
Import / Domestic
Available
1993 (Japan)
1993 (USA)
Exclusive
Yes
Difficulty
Adjustable
Dimensions
2.5D
View
1st/3rd Person
Genre
Flight / Shooter
Player(s)
1
Options
6 Button
Flight Stick
Requires
n/a
Importable
100%
Intro
     > "The F-14 Tomcat...  Caged lightning!"...  After Burner goes back to 1991 -- the year in which AM2 created what would be one of the most successful arcade games ever.  Shortly after the Sega CD came into existence, CRI began work on a sequel for the dual 68000 console.  It was to be called After Burner III, as the second game was already available in arcades and on GenesisCRI ended up making a game which combined aspects from the After Burner series, as well as the excellent flight/shooter,  G-LOC.  The main object remains the same -- fly your F-14 through waves of enemy fighters and ground targets, while destroying them before they return the favor!
Graphics
     > The jets, and especially your F-14, look very good.  This game appears to combine software and ASIC (hardware) scaling.  There's not much detail to the ground or sky, but everything moves by quickly and smoothly.  Each stage has different color schemes to represent all weather and time conditions.  When you launch a missile, you'll see a tell-tale smoke trail in the sky followed by an unimpressive explosion.  There are two views available: cockpit and bird's-eye.  You have to select which view you're going to use before you start as it can't be changed during a game.  The bird's-eye view is the standard After Burner view from the original, while the cockpit view looks a lot like the G-LOC view.  Finally, when your jet is damaged, you'll see bullet holes and smoke emanate from it.
Control
     > "With a good pilot it's holy terror...  With you, it should be unstoppable!"  The controls are standard: vulcan, missile, after burner and speed down.  A new feature for the series is unlimited missiles, while it maintains unlimited vulcan bullets.  When using the cockpit view, you'll see a lock-on cue, compass, attitude indicator, radar screen, damage meter, and airspeed indicator.  You'll face various air and ground targets that shoot bullets and missiles.  To make things interesting, enemy jets and missiles will attempt to shoot you down from behind as well.  Your course of action is evasive maneuvers and throttle control.
Sound
     > The songs are straight out of the After Burner II arcade soundtrack, but they're redbook recordings instead of hardware generated.  You'll hear all your favorite songs including the title track.  The sound effects are very good and include sampled jet noises, voice cues and explosions.
Fun
     > There are three modes to choose from: Arcade, Time Competition and Hit Competition.  There are over 20 missions to master with increasingly more accurate and numerous enemies.  The famous after burn while turning to the right scheme to evade everything works, but what fun is that? After Burner III is loads of shooting fun, especially for fans of the series.
Bottom Line
     > Of the 16-bit based versions, After Burner III for Sega CD has the best aircraft, cockpit, free flight gameplay and sound... After Burner II for Genesis has better ground graphics...  G-LOC for Genesis has the best all around graphics, but it's slower...  And After Burner II for 32X and especially Saturn blows them all away...
Ratings
Overall: 8.7 | Graphics: 8.5 | Control: 8.9 | Sound: 9.5 | Fun: 8.0
~ Shinobi ~

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