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Shin Force ~ Sega CD ~
 The Heroic Legend of Arslan
Shinobi
Reviewed
08.10.2000
Publisher
Sega
Developer
Sega
Format
CD
Origin
Import
Available
1993 (Japan)
Exclusive
Yes
Difficulty
Normal
Dimensions
2D
View
Top-down
Genre
Strategy/RPG
Players
1
Options
6 Button
Backup 1
CDKey
Pro CDX
Requires
n/a
Importable
90%
INTRO:
         > Sega seems to make a lot of strategy/tactics RPGs and simulations.  Games like Shining Force (Genesis), Dark Wizard (Sega CD), Wachenroder (Saturn), and Advanced Daisenryaku (Dreamcast) have kept gamers up many-a-night.  I recently picked up a copy of The Heroic Legend of Arslan (HLA), not really knowing too much about it.  I am happy to report that HLA, which is set in medieval times,  continues the fine Sega tradition of quality strategic RPGs.
         > It's much harder to find a converter cartridge than to import HLA.  The game is straight forward and linear.  Everything is menu driven and there aren't that many selections to learn.  Most of the game is in Japanese, but there is some English here and there.
GRAPHICS: 
         > Most of what you see in HLA is on par with Master of Monsters (Genesis) and Dark Wizard (Sega CD).  The battlefields are split up into squares with movement highlights and terrain features.  When you enter a one-on-one battle, the screen changes to a cinematic view showing the combatants taking swipes at one another (this can be turned off for instant battle results).  Add plenty of great looking animated cut-scenes in between battles to tell the story (in Japanese), and you get the idea of this game.  Characters in the game include pikemen, cavalry, knights, archers, and elephant-riders.  My only complaint is that there should have been more character variety.
CONTROL: 
         > You're given one or more characters to directly control in each battle.  Since I can't read Japanese, I can only assume the ally you can't directly control (I'll call her Arslan) is an important character which must be protected.  Even so, you can give basic commands to Arslan like advance, attack, retreat, and defend.  Your controllable characters can be strategically moved (the terrain has defense attributes) and told who to attack (of course).  If Arslan dies, then you have to restart the battle.
SOUND:
         > There isn't a ton of variety in music either, but what's there is good.  You'll hear lots of bass-heavy instrumental tunes with a healthy tempo.  The sound effects are adequate in variety and sound good.  You'll hear swords slashing, weapons blocking, horses walking, and more.
FUN:
         > HLA is easy to get into and requires lots of strategy.  Due to the language barrier, the fun factor goes down a lot after the first time through.  Still, if you love this genre (as I do), then you can never get enough strategy/RPGs...
BOTTOM LINE:
     > The Heroic Legend of Arslan plays a lot like Langrisser V (Saturn).  It's a straight forward, linear set of strategic battles with cut-scenes to tell the legend.  If you can convert it (for Sega CD) and find it, then definitely pick it up...
Overall: 8.3 | Graphics: 8.0 | Control: 8.0 | Sound: 8.5 | Fun: 8.5
~ Shinobi ~